Mobile phone rendering
It was June 2009 when i saw nokia’s new headset N97 , Its design is so eyecatching which made me and my freind Ritesh Khare to design its 3d model.
After the completion of 3D modeling in 3DS Max i used UVW Unwrap to assign textures to the model, I need only few surfaces to be unwrap such as the front panel in which main LCD screen and calling buttons are there, Below is UVW template which i exported to Photoshop for texturing:

For Lighting up the scene i use basic studio rendering technique in Vray.
Here are the values of some VRAY materials i used :

I used basic chrome material for the upper portion of the model, i used the same material for the button which is near to LCD.
For the bottom part i used almost same material, only the refl. glossiness is decreased to 0.8, For the digits i made separate maps and assign them to every single digit with basic vray material without any reflections. a slight Grey material used for the button base.
LIGHTING :
As i have told you earlier , i have used basic Vray studio lighting setup, here are setup and settings :
Click on the image for large size
Render settings:
For the Vray lights i have used the intensity 2 and 5 respectively ( right and left), for the top light i have used the intensity as 3 .
Thanks for reading my article. Here is the final preview:









hello you can click on the image thumbnail to view it in large size
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05.6.10 on 11:56 pm