Fire extinguisher scene in 3ds max using max scanline renderer, Before staring this project i was planning to use Vray as a renderer as i really like its displacement method, But later on i focused my mind to achieve the same thing in 3ds max default scanline renderer, The main advantage of scanline renderer is speed. It calculates the rendering through a top-down pass of rows of pixels.
Here are the maps i used in extinguisher:
1) Diffuse Map

2) Normal Map

3) Displacement Map:

4) Specular Map

For the wall i used three maps : Diffuse, Bump and displacement.

Final Preview:

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