Archive : Maya

RSS feed
Ambient Occlusion tutorial

Ambient Occlusion tutorial

In this maya tutorial we will be going to know how to take out an ambient occlusion pass in maya. AMBIENT OCCLUSION is basically the  contact depth between the two objects. Ambient occlusion pass uses the global light and renders the contact shadows.It is a material , it helps to generate a render showing...
Filed in: Maya
0
Double sided Material in Maya

Double sided Material in Maya

Hiii in this tutorial i want to explain you all the use of Double sided material in maya using the condition utility in a single plane. Follow the steps below to achieve the result. Step 1 – Create a plane in the view port. Go to Rendering editor – Hypershade and take two files , one lambert...
Filed in: Maya
2
Basics of three Point Lighting in Maya

Basics of three Point Lighting in Maya

Hiiii in this post i want to explain the basics of three point lighting for a character in maya.The three light points are typically referred to as Key light , Fill light and Back light.Even though it’s called 3-point lighting, it’s very rare that we ever use only 3 lights in the scene . 1. KEY...
Filed in: Maya
1
Basics of Toon Shading

Basics of Toon Shading

Hiii in this post i want to tell you about the basics of Toon shading in maya.Toon shading is a shading technique used to draw an outline around the object and to give it a 2d look . This explanation is for the beginer who want to know the basics of toon shading in 3d softwares like maya.
Filed in: Maya
0
Interior lighting in Vray

Interior lighting in Vray

Hi!!!!!!! In this tutorial i want to explain the tips of interior Vray lighting in Maya. Here i have modelled a small hospital scene in Maya and used the settings for Vray lighting that i have explained below in this tutorial.I hope you like this scene and find it helpful for your project. Step 1...
Filed in: Maya
3
Object Modelling Tutorials in Maya

Object Modelling Tutorials in Maya

Hii!! In this post i have given the Tutorial links for Modeling Different things easily. I find these very interesting and want to share with you all.Hope you will enjoy learning these articles. 1. Modeling a coca-cola Bottle 2. Creating an LCD Monitor 3. Creating a 3D Coin 4. Create Car Rim 5....
Filed in: Maya, Web Roundups
1
Dome lighting in Maya

Dome lighting in Maya

Hi!!!! In this tutorial i have created Dome Lighting in Maya. Dome is basically created to give the effect of skylight to our objects or exterior models which gives very soft shadows. Here is the render of the dome lighting or you can say the skylight. Step-1 First create some objects like i have used...
Filed in: Maya
1
Ghost Shader in Maya

Ghost Shader in Maya

I’m gonna discuss about the Ghost Shader here in this tutorial. STEP 1 –– First take a face model or any model where u wanna apply the ghost shading. Like i’ve chosen this face as u can see in the image below STEP-2 – Go to rendering Editor – Hypershade and...
Filed in: Maya
2
Glass Shading in Maya

Glass Shading in Maya

Here is the final render of glass shaded in maya step-1– Take a glass model, create a plane and a sphere for applying HDRI image as u can see the image below. step2– GO to window- rendering editor – Hypershade and take a Sampler info ,Ramp and a Phong. Step3– Now select...
Filed in: Maya
2
Introduction to Maya and Basic Modeling with Primitives

Introduction to Maya and Basic Modeling with Primitives

In our first class of the year, we introduce the basic layout of maya and demonstrate simple polygon modeling with primitives. A video tutorial from UCBUGG. Click on full screen toggle to view the video in full screen
Filed in: Maya
4
© 2012 animationscope. All rights reserved.
Powered by Animationscope.